add_executable(openroller-desktop
    src/AudioManager.cpp
    src/CabinetBackend.cpp
    src/LevelLoader.cpp
    src/ServiceMenu.cpp
    src/SongSelect.cpp
    src/main.cpp
)

set_target_properties(openroller-desktop PROPERTIES OUTPUT_NAME OpenRoller)

target_include_directories(openroller-desktop PRIVATE include)
target_link_libraries(openroller-desktop
    PRIVATE
        Vectorail::Core
        Vectorail::GC
        Vectorail::GCEffects
)

if(MSVC)
    target_compile_options(openroller-desktop PRIVATE /W4)
else()
    target_compile_options(openroller-desktop PRIVATE -Wall -Wextra -Wpedantic)
endif()

configure_file(openroller.cfg openroller.cfg COPYONLY)
file(COPY shaders DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
