Files
openroller/psp/include/AudioPlayer.hpp
tsuki 831d96e562 Initial public source release
Split reusable rendering and format support into vectorail-core and vectorail-gc.
2026-08-02 17:05:27 +02:00

27 lines
578 B
C++

#pragma once
#include <cstdint>
namespace openroller::psp {
enum class AudioEffect : std::uint8_t {
Adlib = 0,
Tap1 = 1,
Tap2 = 2,
};
bool startAudioPlayer(
const char* bgmPath,
const char* shotPath,
const char* effectDirectory);
void stopAudioPlayer();
bool audioPlayerRunning();
bool audioPlayerFinished();
std::uint32_t audioPlayerTimeMs();
void setAudioPlayerPaused(bool paused);
void seekAudioPlayer(std::uint32_t timeMs);
void setAudioPlayerShotMuted(bool muted);
void playAudioPlayerEffect(AudioEffect effect);
} // namespace openroller::psp