Files
tsuki 831d96e562 Initial public source release
Split reusable rendering and format support into vectorail-core and vectorail-gc.
2026-08-02 17:05:27 +02:00

14 lines
252 B
GLSL

#version 450 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec4 aColor;
uniform mat4 uProjection;
uniform mat4 uView;
out vec4 vColor;
void main() {
vColor = aColor;
gl_Position = uProjection * uView * vec4(aPos, 1.0);
}